LudosGD Game Developer

...

Indie Game Designer and Gamedev About LudosGD

Hiya! My name's Lorenzo Giaccari, known online as LudosGD. I'm an independent game designer and game developer from Italy, always looking for new opportunities to grow as a professional and a creative.

I studied Computer Engineering at the University of Trieste, graduating in March 2022 and taking my Master's Degree in March 2026.

Passionate about games since childhood (I made my first one in Scratch at 11 years old!), I began making games under the name LudosGD in 2019, learning how to use the Godot Engine. I made several games with it, participating in some game jams to develop my skills.

After graduating, I set my focus on my dream: making games! I now work as a freelance game developer on both Godot and Unity, all while working on my personal game project.

In my free time, I love gaming. With my friend group, I play card games (my favorite is Magic: the Gathering) and TTRPGs (such as Dungeons and Dragons.) Of course, I love videogames. Among my favorites figure Pac-Man World 2, Hades, Shovel Knight, Celeste and DELTARUNE.
Aside from gaming, I love art. I enjoy drawing, both digitally and traditionally, and I love reading comics. I have also been practicing Karate for more than ten years.

Thanks for reading, and have a wonderful day! :D

GenAI disclosure

None of my games make use of generative AI in any way.
The act of making a game is about creativity and collaboration. Numerous disciplines are woven together to form an interactive experience that, hopefully, leaves the player with something. I consider the usage of generative AI in any of these many crafts a contradiction.